A storytelling podcast celebrating indigenous history, culture, perspectives, and creatives. Join us to learn about Ken Koontz the Creative Director at GEMH Lab
This week, on Thursday May 27th, we will be hosting our second GEMH Session! Our latest episode will feature none other than Erasmus University Rotterdam's own innovation expert Farshida Zafar!
Joanneke was invited as a guest on the Play Well for Life Podcast hosted by Dr. Sarah Campbell where they discussed using Virtual Reality to improve mental health, merging art and science, and the importance of play.
Exciting! In exactly a week, on February 19th, we'll be launching GEMH Sessions: a quarterly live webinar series in which Joanneke Weerdmeester, Nastasia Griffioen and Hanneke Scholten invite guests to discuss digital media for good!
The last couple of months, Yannick—one of our interns—has worked closely with us on knowledge translation. Specifically, he and Nastasia have been working on translating the core message of one of Nastasia's research papers into a comic!
It's been a hell of a year, that old 2020. But now, we're starting a new one, and a new decade at that! Time for a fresh start. Here are some personal tips given by our GEMH Lab team members!
I met the GEMHLab on Facebook some years ago while I was still in my Sociology Bachelor. Now, I'm doing my Master's internship at GEMH Lab, and here's my experience so far!
Little over a month ago, I was approached by Dipan Patel to talk about my work on social media and wellbeing! Now, it's out!
We’re building an app to help youth reflect on their digital tech use, and in order for us to know better what to build for our target audience and how, I set out to conduct focus groups. This is my experience so far!
Our research on the efficacy of the game DEEP has been nominated for the Klokhuis Science prize 2020! Klokhuis is a well-known educational TV show for children in the Netherlands and the winner will be featured in one of their episodes. Votes are open until November 13th. Please vote for us!
Earn €20/hour working with game developers and researchers on a product that helps young adults reflect on how they spend their time on social media!
GEMH session #3 is online now! This time featuring @bowmanspartan talking to us about eudaimonia in video games. G… https://t.co/SlVGqrbVCB
We recently had the pleasure of having the one and only @bowmanspartan over at the @GEMH_Lab in NL for the defence… https://t.co/vjsFEi1eJj