RT @the_teen_lab: Just like we found in @the_teen_lab - once again the @GEMH_lab finds anxiety symptoms decrease due to MindLight same as C…
Huzzah! Once again #MindLight shows efficacy in reducing anxiety! Great work @GEMH_lab @PlayNiceInst @E_Schoneveld… https://t.co/UsaPtVNX2P
Check out the new pub by @E_Schoneveld. Her work has laid the groundwork for many of @GEMH_lab's current projects https://t.co/Nc4uw3MISW
Check out GEMH-lab's newest publication! https://t.co/dVUMBkrROh
RT @E_Schoneveld: Is an Applied Game as Effective as a Cognitive Behavioral Therapy-Based Program? New pub.: https://t.co/lRS9LhFRo7 @PlayN…
Is an Applied Game as Effective as a Cognitive Behavioral Therapy-Based Program? New pub.: https://t.co/lRS9LhFRo7 @PlayNiceInst @GEMH_lab
For the last blogs of #antibullying month you'll have to wait a little longer... @GEMH_lab https://t.co/hxUfSSDhXx
Our website's update page is momentarily under construction but should be up and running again very soon.
The study of the benefits of playing video games may be relatively new, but the positive function of play more generally has been an important field of study for a long time in developmental psychology.
The current week marks the official ‘Anti-bullying Week’ here in the Netherlands, and this year’s theme is Online Bullying. Should we be worried about cyberbullying?