RT @Gryphire: We’re back, @GEMH_lab - @gcutoday game projects off to a great start after productive brainstorm sessions with @KenKoontz17 a…
A new month, a new theme @GEMH_lab! November will revolve around Kindness and Prosociality: The Brain and Beyond! https://t.co/9kEZd9ugK1
November is upon us, and so is this month's theme: kindness and prosociality, centered around World Kindness Day taking place on November 13th. The coming two months will form a diptych about social relationships, with November addressing their bright side - kindness and prosociality, and December addressing loneliness, when social relationships are lacking.
@GEMH_lab take note! @circle_ofwillis is fabulous and you know that's saying something from the podcast obsessed me! https://t.co/rKdZudjG6z
RT @anouk_tuijnman: On November 11 I talk about research and game design at InScience Immersive Day | Moving Stories, Moving Games https://…
RT @anouk_tuijnman: Great talk by our colleague Marlou Poppelaars about her very impressive study on Journey and Flower @GEMH_lab https://t…
@jatosha @GEMH_lab There's no paper yet (or a recording of this talk unfortunately), but I can send you her email i… https://t.co/WytytbR014
The GEMH Game Lounge is open for students at Radboud University, every day between 12.30-13.30h. Students can relax by playing from a variety of video games including but not limited to VR, Playstation and mobile app games that relieve stress and anxiety. Click here to see what games are available this month!
Great talk by our colleague Marlou Poppelaars about her very impressive study on Journey and Flower @GEMH_lab https://t.co/8VKfQyQq7H
In this blog, I will provide you with some (scientifically proven) steps and techniques to change your behaviour.