This month’s theme is about help-seeking for anxiety and depression. There are quite some people that play video games to feel better and to lower their anxiety and depressive feelings. In this blog, I would like to tell you more about Monument Valley. This game is not only one of GEMH’s favourite games, but also a game that a lot of participants in one of our studies enjoyed very much because it is so relaxing and calming.
Every March, to coincide with the Game Developers conference and many other major gaming news & updates, we felt now would be a great opportunity to take a look at some of the games available that can have a positive impact on mental and emotional well-being. Games that you can relax to but still be immersed in a non casual way.
GEMH Lab recommends games available that can have a positive impact on mental and emotional well-being.
Relationships with others can be tricky, especially when you're moving from high school life to student life, or from student life to working life. How do you stay in touch with old friends when you're living far apart? My advise, although perhaps counter intuitive, is to get into gaming and I'll explain why.
Going to college is exciting, but it also means moving away from friends and family. Luckily, online games offer a fun social activity with your friends, without having to travel halfway across the country. Here are some of our favorite games to play with friends online!
It’s February, and love is in the air. In honor of valentine's day, this month's theme will focus on meaningful relationships, which includes romances but also friendships and family ties.
Anouk Tuijnman talked about Moving Stories on the NOS op 3 Tech Podcast (in Dutch).
As the end of this month approaches and a new theme finds its way to our lab, we have decided to celebrate this month's theme - prosociality and kindness - with a Let's Play! In this edition, Anouk, Babet and myself have played a fun yet chaotic cooking game called Overcooked!, in which we venture to conquer the kitchen in our quest to beat the giant meat ball boss.
The majority of popular video games nowadays allow (or even require) multiple players to join in at the same time. More than ever before, gamers are being dropped in virtual worlds together with their friends, family, but also total strangers. What kind of effect does this have on our social behavior?
In the first installment of our bi-monthly Game Day we explore if we can make a player engage challenging situations confident that other players would help them personally. We chose the MMORPG Guild Wars 2 to examine how its unique combat system, map exploration and character progression could create a context for the player to experience personalized social support.