GEMH-lab's Dr. Hanneke Scholten was a main guest on the BNR 'All in the Game' podcast to talk about how games can positively influence our daily lives.
I met the GEMHLab on Facebook some years ago while I was still in my Sociology Bachelor. Now, I'm doing my Master's internship at GEMH Lab, and here's my experience so far!
GEMH lab's Nastasia Griffioen wrote a blog on person-centric Artificial Intelligence (AI). What does this term actually mean and how do we strive to make sure that what we build is not just convenient and efficient, but also in line with our understanding of human psychology?
A new paper by Aniek Wols, Marlou Poppelaars, Anna Lichtwarck-Aschoff and Isabela Granic is out, published in Entertainment Computing!
We are all so afraid of failing that we do almost everything to avoid it. We work as hard as we can, we live the most interesting and exiting social lives according to our personal Facebook and Instagram pages, and train in the gym to achieve a ‘killer body’. At the same time depression, anxiety, burnout, and even suicide rates are raising to unimaginable lengths, especially in youth and young adults. What is going on here and what factors are responsible for this contradictory phenomenon?
In our previous blog, we've discussed some early life events and personality traits that might make you more susceptible to developing a fear of failure. This time, we'll be talking about a much more recently developed source of self-doubt.
Psychological theories such as the ‘need achievement theory’ suggest that people vary in the extent to which they go looking for success, and in the extent to which they will avoid failure at all costs. But what makes us score high or low on those dimensions? What are the risk factors?
We all have degrees of noobishness, which in real life are frequently known as mistakes.Failing in video games is easy because there are no real-life consequences. The good thing is that the experience of failing again and again not only helps you learn the game, it can help you learn to fail.
There’s a belief that talking about mental illness as a disease (the disease model) reduces stigma and makes it easier for people to get treatment. Others think that the best approach to talking about mental health is to focus on the similarities, thinking of mental health problems as a continuum from the normal “being stressed out” to extreme reactions to stress. There’s no easy solution to this dilemma.
This month’s theme is about placebo effects. Because the month is almost over, I would like to end the theme month with a discussion. Before I do so, I will briefly recap our previous blog posts.