RT @AniekWols: Why should we hide it? "Video games aiming to improve mental health may benefit from promoting the game’s mental health ben…

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Joanneke Weerdmeester
Reseacher and consultant at GEMH Lab

Behavioural scientist, lecturer, consultant, gamer, dungeon master, language enthusiast, and lover of all things geeky. Passionate about creating and validating interventions and interactive experiences that can help us understand and manage our well-being in a playful and meaningful way.

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