A custom controller measures diaphragm expansion to sense breathing and heart rate variability (HRV). This information about their physiological state is fed back to the player as a restriction of the visual field and a variety of other audio/visual cues.
This game-like environment, in our case a zombie shooter, proved more efficient to both train the physiological control of police trainers in stressful context and also extract meaningful behavioral metrics.
EPAN Lab - Experimental Psychopathology & Affective Neuroscience
Wendy Dorrestijn - Human Factors in Operations, Military & Police Operations
Ken Koontz - founder of Koontz Interactive, Game Design and Production
CbusineZ - Healthcare Innovations with guts!