• Project Lead
    Angela Schuurmans
    Project status

    Dojo - A Videogame Intervention for Youth in Residential Care

    Externalizing problems are the main reason youths are referred to residential care. However, often these youths also show co-morbid anxiety. This study aimed to test a videogame intervention (Dojo) that teaches youths relaxation-techiques in order to improve their emotion regulation.

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    Project Team
    • Isabela Granic avatar Isabela Granic

    • Angela Schuurmans avatar Angela Schuurmans

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