The game "Adventurous Dreaming Highflying Dragon" was tested in a Dutch sample (N= 73) of school-aged children with elevated ADHD symptoms. Children in the control condition played a comparable full-body-driven game without ADHD focused training components. Both games were played during six 15-minute sessions using an X-box Kinect camera. Outcomes were teacher-rated ADHD symptoms and scores on neuropsychological tasks assessing motor skills, impulsivity, and sustained attention. Based on the results of the study, dragon was deemed promising as a game-based intervention for children with ADHD. Children who played Dragon improved in several areas with only a short amount of gameplay (1.5 hours in total), and their satisfaction with the game was high.