• Project Lead
    Adam Lobel
    Category
    Gaming
    Project status
    Preparation

    Fostering Emotional Competencies with Games in Classrooms

    This project strives to create a suite of analog games to be implemented in classrooms. The goal of these games is to improve children's emotional competencies in three domains which past research highlights as being crucial for healthy development: emotion vocabulary, cognitive reappraisal skills, and children's theory of emotion.

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    Project Team
    • Adam Lobel avatar Adam Lobel

    • Andrea Samson avatar Andrea Samson

    • David Sander avatar David Sander

    • Owen Harris avatar Owen Harris

    • Jeremy Falger avatar Jeremy Falger

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