,,,,,,,,,,,,Welcome to DIGI-U
brought to you by the GEMH Lab
Hello! I'm Eribus your guide through this experience, if you have any questions just hit the little "?" and I will try to provide you with more information.
The Digi-U Scrapbook is a wonderful place where all your digital activity can come together into a singular embodiment of yourself, an avatar of sorts but your own personal avatar, literally a digital you.
There are so many things you can do with your avatar, like export it as a fully rigged 3D character to be imported or used in a variety of game modifications, you could 3D print it and use it in your next DnD campaign, you could create hundreds of different snapshots and animated .gifs to import into all your profile pages. The applications are as endless as your imagination, we'd love to see all the cool ways you have used your Digi-U.
However right now, the real question is who in the digital world are you?
This is <b>Central Processing</b>, here we explore who you are and what matters to you most. I have loaded the PVQ Module and outfitted your avatar with some basic core values. Which path do you travel first?:
{
(if: $stimulation != 0 and $selfDirection != 0 and $joy != 0 and $pleasure != 0)[
](else:)[["Old ways won't open new doors."->Openness to Change]]
}
{
(if: $power != 0 and $achievement != 0 and $fun != 0)[
](else:)[["Don't limit your challenges, challenge your limits."->Self-Enhancement]]
}
{
(if: $benevolence != 0 and $universalism != 0)[
](else:)[["Only a life lived for others is a life worthwhile."->Self-Transcendence]]
}
{
(if: $conformity != 0 and $tradition != 0 and $security != 0)[
](else:)[["I believe that a simple and unassuming life is good for everbody, physically and mentally."->Conservation]]
}
(if: $stimulation != 0 and $selfDirection != 0 and $power != 0 and $achievement != 0 and $hedonism != 0 and $benevolence != 0 and $universalism != 0 and $conformity != 0 and $tradition != 0 and $security != 0)[[Results]]
(else:)[]
{
(if: $stimulation != 0 and $selfDirection != 0 and $pleasure != 0 and $joy != 0)[
](else:)[THE PATH OF... Independent Action, the Thought & Feeling of Readiness for New Experiences]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Openness-to-change-quote.jpg
</div>
{
(if: $stimulation != 0)[
](else:)[Do you seek... [[Excitement, novelty, and challenge in life->Stimulation]]?]
}
{
(if: $selfDirection != 0)[
](else:)[Do you seek... [[Independent thought & choice, creativity, and exploration->Self-Direction]]?]
}
{
(if: $pleasure != 0 and $joy != 0)[
](else:)[Do you seek... [[Pleasure and sensuous gratification for oneself->Hedonism]]?]
}
{
(if: $stimulation != 0 and $selfDirection != 0 and $pleasure != 0 and $joy != 0)
[[Let's try another path!->Home]]
}{
(if: $power != 0 and $achievement != 0 and $fun != 0)[
](else:)[THE PATH OF... The Pursuit of Personal Growth, Interests, and Development]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/self-enhancement-quote.jpg
</div>
{
(if: $power != 0)[
](else:)[Do you seek... [[Social status and prestige, control or dominance over people and resources->Power]]?]
}
{
(if: $achievement != 0)[
](else:)[Do you seek... [[Personal success through demonstrating competence according to social standards->Achievement]]?]
}
{
(if: $fun != 0)[
](else:)[Do you seek... [[Pleasure and sensuous gratification for oneself->Hedonism]]?]
}
{
(if: $power != 0 and $achievement != 0 and $fun != 0)
[[Let's try another path!->Home]]
}{
(if: $benevolence != 0 and $universalism != 0)[
](else:)[THE PATH OF... Concern for the Welfare and Interests of Others]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/self-transcendence-quote.jpg
</div>
{
(if: $benevolence != 0)[
](else:)[Do you seek... [[Preservation and enhancement for the welfare of your frequent personal contacts->Benevolence]]?]
}
{
(if: $universalism != 0)[
](else:)[Do you seek... [[Understanding, appreciation, tolerance and protection for the welfare of all people and for nature->Universalism]]?]
}
{
(if: $benevolence != 0 and $universalism != 0)
[[Let's try another path!->Home]]
}{
(if: $conformity != 0 and $tradition != 0 and $security != 0)[
](else:)[THE PATH OF... Order, Stability, and Self Restriction]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Conservatism-quote.jpg
</div>
{
(if: $conformity != 0)[
](else:)[Do you seek... [[The restraint of actions, inclinations, and impulses likely to upset or harm others and violate social expectations or norms->Conformity]]?]
}
{
(if: $tradition != 0)[
](else:)[Do you seek... [[The respect, commitment and acceptance of the customs and ideas that traditional culture or religion provide->Tradition]]?]
}
{
(if: $security != 0)[
](else:)[Do you seek... [[Safety, peace and stability of society, of relationships, and of self->Security]]?]
}
{
(if: $conformity != 0 and $tradition != 0 and $security != 0)
[[Let's try another path!->Home]]
}{
(if: $equality != 0 and $tolerance != 0 and $environment != 0 and $harmony != 0 and $justice != 0 and $nature != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Universalism.jpg
</div>
{
(if: $equality != 0)[]
(else:)[1. Your avatar thinks it is important that every person in the world be treated equally. It believes everyone should have equal opportunities in life.]<br>
}
{
(set: $equalitySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $equalitySelected to "' + 1st of _item + '")(go-to: "Tolerance")]')<br>
]
}
[[Next->Tolerance]]{
(if: $caring != 0 and $loyalty != 0 and $compassion != 0 and $forgiveness != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Benevolence.jpg
</div>
{
(if: $caring != 0)[]
(else:)[1. It is very important to your avatar to help the people around it. Your avatar wants to care for their well-being.]<br>
}
{
(set: $caringSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $caringSelected to "' + 1st of _item + '")(go-to: "Loyalty")]')<br>
]
}
[[Next->Loyalty]]{
(if: $caringSelected is $vmlm's 1st)[(set: $caring = $vmlm)
](else-if: $caringSelected is $lm's 1st)[(set: $caring = $lm)
](else-if: $caringSelected is $slm's 1st)[(set: $caring = $slm)
](else-if: $caringSelected is $allm's 1st)[(set: $caring = $allm)
](else-if: $caringSelected is $nlm's 1st)[(set: $caring = $nlm)
](else-if: $caringSelected is $nlmaa's 1st)[(set: $caring = $nlmaa)
]}
(set: $caring's 3rd to "Caring")
{
(if: $loyalty != 0)[]
(else:)[2. It is important to your avatar to be loyal to its friends. Your avatar wants to devote itself to people close to it.]<br>
}
{
(set: $loyaltySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $loyaltySelected to "' + 1st of _item + '")(go-to: "Compassion")]')<br>
]
}
[[Next->Compassion]]{
(if: $loyaltySelected is $vmlm's 1st)[(set: $loyalty = $vmlm)
](else-if: $loyaltySelected is $lm's 1st)[(set: $loyalty = $lm)
](else-if: $loyaltySelected is $slm's 1st)[(set: $loyalty = $slm)
](else-if: $loyaltySelected is $allm's 1st)[(set: $loyalty = $allm)
](else-if: $loyaltySelected is $nlm's 1st)[(set: $loyalty = $nlm)
](else-if: $loyaltySelected is $nlmaa's 1st)[(set: $loyalty = $nlmaa)
]}
(set: $loyalty's 3rd to "Loyalty")
{
(if: $compassion != 0)[]
(else:)[3. It is important to your avatar to respond to the needs of others. It tries to support those it knows.]<br>
}
{
(set: $compassionSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $compassionSelected to "' + 1st of _item + '")(go-to: "Forgiveness")]')<br>
]
}
[[Next->Forgiveness]]{
(if: $compassionSelected is $vmlm's 1st)[(set: $compassion = $vmlm)
](else-if: $compassionSelected is $lm's 1st)[(set: $compassion = $lm)
](else-if: $compassionSelected is $slm's 1st)[(set: $compassion = $slm)
](else-if: $compassionSelected is $allm's 1st)[(set: $compassion = $allm)
](else-if: $compassionSelected is $nlm's 1st)[(set: $compassion = $nlm)
](else-if: $compassionSelected is $nlmaa's 1st)[(set: $compassion = $nlmaa)
]}
(set: $compassion's 3rd to "Compassion")
{
(if: $forgiveness != 0)[]
(else:)[4. Forgiving people who have hurt your avatar is important to it. Your avatar tries to see what is good in them and not to hold a grudge.]<br>
}
{
(set: $forgivenessSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $forgivenessSelected to "' + 1st of _item + '")(go-to: "Benevolence Rating")]')<br>
]
}
[[Next->Benevolence Rating]]{
(set: $benevolence to 0)
(set: $universalism to 0)
(set: $power to 0)
(set: $achievement to 0)
(set: $hedonism to 0)
(set: $selfDirection to 0)
(set: $stimulation to 0)
(set: $security to 0)
(set: $tradition to 0)
(set: $conformity to 0)
(set: $fun to 0)
(set: $pleasure to 0)
(set: $joy to 0)
(set: $topBenVal to (ds:))
(set: $topUniVal to (ds:))
(set: $topPowVal to (ds:))
(set: $topAchVal to (ds:))
(set: $topHedVal to (ds:))
(set: $topSDnVal to (ds:))
(set: $topStmVal to (ds:))
(set: $topSecVal to (ds:))
(set: $topTraVal to (ds:))
(set: $topConVal to (ds:))
(set: $vmlm to (a: "Very much like me", 6, ""))
(set: $lm to (a: "Like me", 5, ""))
(set: $slm to (a: "Somewhat like me", 4, ""))
(set: $allm to (a: "A Little like me", 3, ""))
(set: $nlm to (a: "Not like me", 2, ""))
(set: $nlmaa to (a: "Not like me at all", 1, ""))
(set: $scale to (a: $vmlm, $lm, $slm, $allm, $nlm, $nlmaa))
}{
(if: $equalitySelected is $vmlm's 1st)[(set: $equality = $vmlm)
](else-if: $equalitySelected is $lm's 1st)[(set: $equality = $lm)
](else-if: $equalitySelected is $slm's 1st)[(set: $equality = $slm)
](else-if: $equalitySelected is $allm's 1st)[(set: $equality = $allm)
](else-if: $equalitySelected is $nlm's 1st)[(set: $equality = $nlm)
](else-if: $equalitySelected is $nlmaa's 1st)[(set: $equality = $nlmaa)
]}
(set: $equality's 3rd to "Equality")
{
(if: $tolerance != 0)[]
(else:)[2. It is important to your avatar to listen to people who are different from it. Even when it disagrees with them, your avatar still wants to understand them.]<br>
}
{
(set: $toleranceSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $toleranceSelected to "' + 1st of _item + '")(go-to: "Environment")]')<br>
]
}
[[Next->Environment]]{
(if: $toleranceSelected is $vmlm's 1st)[(set: $tolerance = $vmlm)
](else-if: $toleranceSelected is $lm's 1st)[(set: $tolerance = $lm)
](else-if: $toleranceSelected is $slm's 1st)[(set: $tolerance = $slm)
](else-if: $toleranceSelected is $allm's 1st)[(set: $tolerance = $allm)
](else-if: $toleranceSelected is $nlm's 1st)[(set: $tolerance = $nlm)
](else-if: $toleranceSelected is $nlmaa's 1st)[(set: $tolerance = $nlmaa)
]}
(set: $tolerance's 3rd to "Tolerance")
{
(if: $environment != 0)[]
(else:)[3. Your avatar strongly believes that people should care for nature. Looking after the environment is important to it.]<br>
}
{
(set: $environmentSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $environmentSelected to "' + 1st of _item + '")(go-to: "Harmony")]')<br>
]
}
[[Next->Harmony]]{
(if: $environmentSelected is $vmlm's 1st)[(set: $environment = $vmlm)
](else-if: $environmentSelected is $lm's 1st)[(set: $environment = $lm)
](else-if: $environmentSelected is $slm's 1st)[(set: $environment = $slm)
](else-if: $environmentSelected is $allm's 1st)[(set: $environment = $allm)
](else-if: $environmentSelected is $nlm's 1st)[(set: $environment = $nlm)
](else-if: $environmentSelected is $nlmaa's 1st)[(set: $environment = $nlmaa)
]}
(set: $environment's 3rd to "Environmental")
{
(if: $harmony != 0)[]
(else:)[4. Your avatar believes all the worlds’ people should live in harmony. Promoting peace among all groups in the world is important to it.]<br>
}
{
(set: $harmonySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $harmonySelected to "' + 1st of _item + '")(go-to: "Justice")]')<br>
]
}
[[Next->Justice]]{
(if: $harmonySelected is $vmlm's 1st)[(set: $harmony = $vmlm)
](else-if: $harmonySelected is $lm's 1st)[(set: $harmony = $lm)
](else-if: $harmonySelected is $slm's 1st)[(set: $harmony = $slm)
](else-if: $harmonySelected is $allm's 1st)[(set: $harmony = $allm)
](else-if: $harmonySelected is $nlm's 1st)[(set: $harmony = $nlm)
](else-if: $harmonySelected is $nlmaa's 1st)[(set: $harmony = $nlmaa)
]}
(set: $harmony's 3rd to "Harmony")
{
(if: $justice != 0)[]
(else:)[5. Your avatar wants everyone to be treated justly, even people it doesn’t know. It is important to your avatar to protect the weak in society.]<br>
}
{
(set: $justiceSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $justiceSelected to "' + 1st of _item + '")(go-to: "Nature")]')<br>
]
}
[[Next->Nature]]{
(if: $justiceSelected is $vmlm's 1st)[(set: $justice = $vmlm)
](else-if: $justiceSelected is $lm's 1st)[(set: $justice = $lm)
](else-if: $justiceSelected is $slm's 1st)[(set: $justice = $slm)
](else-if: $justiceSelected is $allm's 1st)[(set: $justice = $allm)
](else-if: $justiceSelected is $nlm's 1st)[(set: $justice = $nlm)
](else-if: $justiceSelected is $nlmaa's 1st)[(set: $justice = $nlmaa)
]}
(set: $justice's 3rd to "Justice")
{
(if: $nature != 0)[]
(else:)[6. It is important to your avatar to adapt to nature and to fit into it. Your avatar believes that people should not change nature.]<br>
}
{
(set: $natureSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $natureSelected to "' + 1st of _item + '")(go-to: "Universalism Rating")]')<br>
]
}
[[Next->Universalism Rating]]{
(if: $natureSelected is $vmlm's 1st)[(set: $nature = $vmlm)
](else-if: $natureSelected is $lm's 1st)[(set: $nature = $lm)
](else-if: $natureSelected is $slm's 1st)[(set: $nature = $slm)
](else-if: $natureSelected is $allm's 1st)[(set: $nature = $allm)
](else-if: $natureSelected is $nlm's 1st)[(set: $nature = $nlm)
](else-if: $natureSelected is $nlmaa's 1st)[(set: $nature = $nlmaa)
]}
(set: $nature's 3rd to "Nature")
{
(set: $universalismScore to (($equality's 2nd + $tolerance's 2nd + $environment's 2nd + $harmony's 2nd + $justice's 2nd + $nature's 2nd)/6))
[Universalism Score: ](print: $universalismScore)
}
{
(set: $universalism to (a: $equality, $tolerance, $environment, $harmony, $justice, $nature))
(set: $universalismRatings to (a: $equality's 2nd, $tolerance's 2nd, $environment's 2nd, $harmony's 2nd, $justice's 2nd, $nature's 2nd))
(if: $universalism's length > 0)[\
(for: each _item, ...$universalism)[
(if: _item's 2nd is >= 5)[(set: $topUniVal to $topUniVal + (ds: _item's 3rd))]
]]
}
{
(if: $topUniVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $uniValSelected to "")
(for: each _item, ...$topUniVal)[
(print: '(link: _item)[(set: $uniValSelected to _item)(go-to: "Universalism Rankings")]')<br>
]
}
[[Continue->Universalism Rankings]]{
(if: $forgivenessSelected is $vmlm's 1st)[(set: $forgiveness = $vmlm)
](else-if: $forgivenessSelected is $lm's 1st)[(set: $forgiveness = $lm)
](else-if: $forgivenessSelected is $slm's 1st)[(set: $forgiveness = $slm)
](else-if: $forgivenessSelected is $allm's 1st)[(set: $forgiveness = $allm)
](else-if: $forgivenessSelected is $nlm's 1st)[(set: $forgiveness = $nlm)
](else-if: $forgivenessSelected is $nlmaa's 1st)[(set: $forgiveness = $nlmaa)
]}
(set: $forgiveness's 3rd to "Forgiveness")
{
(set: $benevolenceScore to (($caring's 2nd + $compassion's 2nd + $forgiveness's 2nd + $loyalty's 2nd)/4))
[Benevolence Score: ](print: $benevolenceScore)
}
{
(set: $benevolence to (a: $caring, $compassion, $forgiveness, $loyalty))
(set: $benevolenceRatings to (a: $caring's 2nd, $compassion's 2nd, $forgiveness's 2nd, $loyalty's 2nd))
(if: $benevolence's length > 0)[\
(for: each _item, ...$benevolence)[
(if: _item's 2nd is >= 5)[(set: $topBenVal to $topBenVal + (ds: _item's 3rd))]
]]
}
{
(if: $topBenVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $benValSelected to "")
(for: each _item, ...$topBenVal)[
(print: '(link: _item)[(set: $benValSelected to _item)(go-to: "Benevolence Rankings")]')<br>
]
}
[[Continue->Benevolence Rankings]]{
(if: $uniValSelected is not "")[You selected $uniValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Universalism Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Self-Transcendence]]
[[Try another path->Home]]{
(if: $benValSelected is not "")[You selected $benValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Benevolence Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Self-Transcendence]]
[[Try another path->Home]]{
(if: $ethics != 0 and $propriety != 0 and $respect != 0 and $politeness != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Conformity.jpg
</div>
{
(if: $ethics != 0)[]
(else:)[1. Your avatar believes that people should do what they're told. It thinks people should follow rules at all times, even when no-one is watching.]<br>
}
{
(set: $ethicsSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $ethicsSelected to "' + 1st of _item + '")(go-to: "Propriety")]')<br>
]
}
[[Next->Propriety]]{
(if: $modesty != 0 and $religion != 0 and $customs != 0 and $humility != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Tradition.jpg
</div>
{
(if: $modesty != 0)[]
(else:)[1. Your avatar thinks it's important not to ask for more than what it has. Your avatar believes that people should be satisfied with what they have.]<br>
}
{
(set: $modestySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $modestySelected to "' + 1st of _item + '")(go-to: "Humility")]')<br>
]
}
[[Next->Humility]]{
(if: $safety != 0 and $patriotism != 0 and $organization != 0 and $health != 0 and $order != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Security.jpg
</div>
{
(if: $safety != 0)[]
(else:)[1. It is important to your avatar to live in secure surroundings. It avoids anything that might endanger its safety.]<br>
}
{
(set: $safetySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $safetySelected to "' + 1st of _item + '")(go-to: "Health")]')<br>
]
}
[[Next->Health]]{
(if: $ethicsSelected is $vmlm's 1st)[(set: $ethics = $vmlm)
](else-if: $ethicsSelected is $lm's 1st)[(set: $ethics = $lm)
](else-if: $ethicsSelected is $slm's 1st)[(set: $ethics = $slm)
](else-if: $ethicsSelected is $allm's 1st)[(set: $ethics = $allm)
](else-if: $ethicsSelected is $nlm's 1st)[(set: $ethics = $nlm)
](else-if: $ethicsSelected is $nlmaa's 1st)[(set: $ethics = $nlmaa)
]}
(set: $ethics's 3rd to "Ethics")
{
(if: $propriety != 0)[]
(else:)[2. It is important that your avatar always behaves properly. It wants to avoid doing anything people would say is wrong.]<br>
}
{
(set: $proprietySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $proprietySelected to "' + 1st of _item + '")(go-to: "Respect")]')<br>
]
}
[[Next->Respect]]{
(if: $proprietySelected is $vmlm's 1st)[(set: $propriety = $vmlm)
](else-if: $proprietySelected is $lm's 1st)[(set: $propriety = $lm)
](else-if: $proprietySelected is $slm's 1st)[(set: $propriety = $slm)
](else-if: $proprietySelected is $allm's 1st)[(set: $propriety = $allm)
](else-if: $proprietySelected is $nlm's 1st)[(set: $propriety = $nlm)
](else-if: $proprietySelected is $nlmaa's 1st)[(set: $propriety = $nlmaa)
]}
(set: $propriety's 3rd to "Propriety")
{
(if: $respect != 0)[]
(else:)[3. Your avatar believes it should always show respect to its peers, parents and to older people. It is important to convey admiration or regards when it is earned.]<br>
}
{
(set: $respectSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $respectSelected to "' + 1st of _item + '")(go-to: "Politeness")]')<br>
]
}
[[Next->Politeness]]{
(if: $respectSelected is $vmlm's 1st)[(set: $respect = $vmlm)
](else-if: $respectSelected is $lm's 1st)[(set: $respect = $lm)
](else-if: $respectSelected is $slm's 1st)[(set: $respect = $slm)
](else-if: $respectSelected is $allm's 1st)[(set: $respect = $allm)
](else-if: $respectSelected is $nlm's 1st)[(set: $respect = $nlm)
](else-if: $respectSelected is $nlmaa's 1st)[(set: $respect = $nlmaa)
]}
(set: $respect's 3rd to "Respect")
{
(if: $politeness != 0)[]
(else:)[4. It is important to your avatar to be polite to other people all the time. It tries never to disturb or irritate others.]<br>
}
{
(set: $politenessSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $politenessSelected to "' + 1st of _item + '")(go-to: "Conformity Rating")]')<br>
]
}
[[Next->Conformity Rating]]{
(if: $politenessSelected is $vmlm's 1st)[(set: $politeness = $vmlm)
](else-if: $politenessSelected is $lm's 1st)[(set: $politeness = $lm)
](else-if: $politenessSelected is $slm's 1st)[(set: $politeness = $slm)
](else-if: $politenessSelected is $allm's 1st)[(set: $politeness = $allm)
](else-if: $politenessSelected is $nlm's 1st)[(set: $politeness = $nlm)
](else-if: $politenessSelected is $nlmaa's 1st)[(set: $politeness = $nlmaa)
]}
(set: $politeness's 3rd to "Politeness")
{
(set: $conformityScore to (($ethics's 2nd + $propriety's 2nd + $respect's 2nd + $politeness's 2nd)/4))
[Conformity Score: ](print: $conformityScore)
}
{
(set: $conformity to (a: $ethics, $propriety, $respect, $politeness))
(set: $conformityRatings to (a: $ethics's 2nd, $propriety's 2nd, $respect's 2nd, $politeness's 2nd))
(if: $conformity's length > 0)[\
(for: each _item, ...$conformity)[
(if: _item's 2nd is >= 5)[(set: $topConVal to $topConVal + (ds: _item's 3rd))]
]]
}
{
(if: $topConVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
Thank you for your participation, please "Continue" forward.
]
(set: $conValSelected to "")
(for: each _item, ...$topConVal)[
(print: '(link: _item)[(set: $conValSelected to _item)(go-to: "Conformity Rankings")]')<br>
]
}
[[Continue->Conformity Rankings]]{
(if: $conValSelected is not "")[You selected $conValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Conformity Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Conservation]]
[[Try another path->Home]]{
(if: $healthSelected is $vmlm's 1st)[(set: $health = $vmlm)
](else-if: $healthSelected is $lm's 1st)[(set: $health = $lm)
](else-if: $healthSelected is $slm's 1st)[(set: $health = $slm)
](else-if: $healthSelected is $allm's 1st)[(set: $health = $allm)
](else-if: $healthSelected is $nlm's 1st)[(set: $health = $nlm)
](else-if: $healthSelected is $nlmaa's 1st)[(set: $health = $nlmaa)
]}
(set: $health's 3rd to "Health")
{
(if: $patriotism != 0)[]
(else:)[3. It is very important to your avatar that its country be safe. Your avatar thinks the state must be on watch against threats from within and without.]<br>
}
{
(set: $patriotismSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $patriotismSelected to "' + 1st of _item + '")(go-to: "Organization")]')<br>
]
}
[[Next->Organization]]{
(if: $patriotismSelected is $vmlm's 1st)[(set: $patriotism = $vmlm)
](else-if: $patriotismSelected is $lm's 1st)[(set: $patriotism = $lm)
](else-if: $patriotismSelected is $slm's 1st)[(set: $patriotism = $slm)
](else-if: $patriotismSelected is $allm's 1st)[(set: $patriotism = $allm)
](else-if: $patriotismSelected is $nlm's 1st)[(set: $patriotism = $nlm)
](else-if: $patriotismSelected is $nlmaa's 1st)[(set: $patriotism = $nlmaa)
]}
(set: $patriotism's 3rd to "Patriotism")
{
(if: $organization != 0)[]
(else:)[4. It is important to your avatar that things be organized and clean. It really does not like things to be a mess.]<br>
}
{
(set: $organizationSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $organizationSelected to "' + 1st of _item + '")(go-to: "Order")]')<br>
]
}
[[Next->Order]]{
(if: $safetySelected is $vmlm's 1st)[(set: $safety = $vmlm)
](else-if: $safetySelected is $lm's 1st)[(set: $safety = $lm)
](else-if: $safetySelected is $slm's 1st)[(set: $safety = $slm)
](else-if: $safetySelected is $allm's 1st)[(set: $safety = $allm)
](else-if: $safetySelected is $nlm's 1st)[(set: $safety = $nlm)
](else-if: $safetySelected is $nlmaa's 1st)[(set: $safety = $nlmaa)
]}
(set: $safety's 3rd to "Safety")
{
(if: $health != 0)[]
(else:)[2. Your avatar tries hard to avoid getting sick. Staying fit and healthy is very important to it.]<br>
}
{
(set: $healthSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $healthSelected to "' + 1st of _item + '")(go-to: "Patriotism")]')<br>
]
}
[[Next->Patriotism]]{
(if: $organizationSelected is $vmlm's 1st)[(set: $organization = $vmlm)
](else-if: $organizationSelected is $lm's 1st)[(set: $organization = $lm)
](else-if: $organizationSelected is $slm's 1st)[(set: $organization = $slm)
](else-if: $organizationSelected is $allm's 1st)[(set: $organization = $allm)
](else-if: $organizationSelected is $nlm's 1st)[(set: $organization = $nlm)
](else-if: $organizationSelected is $nlmaa's 1st)[(set: $organization = $nlmaa)
]}
(set: $organization's 3rd to "Organization")
{
(if: $order != 0)[]
(else:)[5. Having a stable government is important to your avatar. It is concerned that the social order be protected.]<br>
}
{
(set: $orderSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $orderSelected to "' + 1st of _item + '")(go-to: "Security Rating")]')<br>
]
}
[[Next->Security Rating]]{
(if: $orderSelected is $vmlm's 1st)[(set: $order = $vmlm)
](else-if: $orderSelected is $lm's 1st)[(set: $order = $lm)
](else-if: $orderSelected is $slm's 1st)[(set: $order = $slm)
](else-if: $orderSelected is $allm's 1st)[(set: $order = $allm)
](else-if: $orderSelected is $nlm's 1st)[(set: $order = $nlm)
](else-if: $orderSelected is $nlmaa's 1st)[(set: $order = $nlmaa)
]}
(set: $order's 3rd to "Order")
{
(set: $securityScore to (($safety's 2nd + $health's 2nd + $patriotism's 2nd + $organization's 2nd + $order's 2nd)/5))
[Security Score: ](print: $securityScore)
}
{
(set: $security to (a: $safety, $health, $patriotism, $organization, $order))
(set: $securityRatings to (a: $safety's 2nd, $health's 2nd, $patriotism's 2nd, $organization's 2nd, $order's 2nd))
(if: $security's length > 0)[\
(for: each _item, ...$security)[
(if: _item's 2nd is >= 5)[(set: $topSecVal to $topSecVal + (ds: _item's 3rd))]
]]
}
{
(if: $topSecVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $secValSelected to "")
(for: each _item, ...$topSecVal)[
(print: '(link: _item)[(set: $secValSelected to _item)(go-to: "Security Rankings")]')<br>
]
}
[[Continue->Security Rankings]]{
(if: $secValSelected is not "")[You selected $secValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Security Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Conservation]]
[[Try another path->Home]]{
(if: $customsSelected is $vmlm's 1st)[(set: $customs = $vmlm)
](else-if: $customsSelected is $lm's 1st)[(set: $customs = $lm)
](else-if: $customsSelected is $slm's 1st)[(set: $customs = $slm)
](else-if: $customsSelected is $allm's 1st)[(set: $customs = $allm)
](else-if: $customsSelected is $nlm's 1st)[(set: $customs = $nlm)
](else-if: $customsSelected is $nlmaa's 1st)[(set: $customs = $nlmaa)
]}
(set: $customs's 3rd to "Customs")
{
(if: $religion != 0)[]
(else:)[4. Religious belief is important to your avatar. It tries hard to do what its religion requires.]<br>
}
{
(set: $religionSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $religionSelected to "' + 1st of _item + '")(go-to: "Tradition Rating")]')<br>
]
}
[[Next->Tradition Rating]]{
(if: $modestySelected is $vmlm's 1st)[(set: $modesty = $vmlm)
](else-if: $modestySelected is $lm's 1st)[(set: $modesty = $lm)
](else-if: $modestySelected is $slm's 1st)[(set: $modesty = $slm)
](else-if: $modestySelected is $allm's 1st)[(set: $modesty = $allm)
](else-if: $modestySelected is $nlm's 1st)[(set: $modesty = $nlm)
](else-if: $modestySelected is $nlmaa's 1st)[(set: $modesty = $nlmaa)
]}
(set: $modesty's 3rd to "Modesty")
{
(if: $humility != 0)[]
(else:)[2. It is important to your avatar to be humble and modest. It tries not to draw attention to itself.]<br>
}
{
(set: $humilitySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $humilitySelected to "' + 1st of _item + '")(go-to: "Customs")]')<br>
]
}
[[Next->Customs]]{
(if: $religionSelected is $vmlm's 1st)[(set: $religion = $vmlm)
](else-if: $religionSelected is $lm's 1st)[(set: $religion = $lm)
](else-if: $religionSelected is $slm's 1st)[(set: $religion = $slm)
](else-if: $religionSelected is $allm's 1st)[(set: $religion = $allm)
](else-if: $religionSelected is $nlm's 1st)[(set: $religion = $nlm)
](else-if: $religionSelected is $nlmaa's 1st)[(set: $religion = $nlmaa)
]}
(set: $religion's 3rd to "Religion")
{
(set: $traditionScore to (($modesty's 2nd + $humility's 2nd + $customs's 2nd + $religion's 2nd)/4))
[Tradition Score: ](print: $traditionScore)
}
{
(set: $tradition to (a: $modesty, $humility, $customs, $religion))
(set: $traditionRatings to (a: $modesty's 2nd, $humility's 2nd, $customs's 2nd, $religion's 2nd))
(if: $tradition's length > 0)[\
(for: each _item, ...$tradition)[
(if: _item's 2nd is >= 5)[(set: $topTraVal to $topTraVal + (ds: _item's 3rd))]
]]
}
{
(if: $topTraVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $traValSelected to "")
(for: each _item, ...$topTraVal)[
(print: '(link: _item)[(set: $traValSelected to _item)(go-to: "Tradition Rankings")]')<br>
]
}
[[Continue->Tradition Rankings]]{
(if: $humilitySelected is $vmlm's 1st)[(set: $humility = $vmlm)
](else-if: $humilitySelected is $lm's 1st)[(set: $humility = $lm)
](else-if: $humilitySelected is $slm's 1st)[(set: $humility = $slm)
](else-if: $humilitySelected is $allm's 1st)[(set: $humility = $allm)
](else-if: $humilitySelected is $nlm's 1st)[(set: $humility = $nlm)
](else-if: $humilitySelected is $nlmaa's 1st)[(set: $humility = $nlmaa)
]}
(set: $humility's 3rd to "Humility")
{
(if: $customs != 0)[]
(else:)[3. Your avatar thinks it is best to do things in traditional ways. It is important to your avatar to keep up the customs it has learned.]<br>
}
{
(set: $customsSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $customsSelected to "' + 1st of _item + '")(go-to: "Religion")]')<br>
]
}
[[Next->Religion]]{
(if: $traValSelected is not "")[You selected $traValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Tradition Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Conservation]]
[[Try another path->Home]]{
(if: $wealth != 0 and $influence != 0 and $leadership != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Power.jpg
</div>
{
(if: $wealth != 0)[]
(else:)[1. It is important to your avatar to have monetary resources. It finds the access money affords to be priceless.]<br>
}
{
(set: $wealthSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $wealthSelected to "' + 1st of _item + '")(go-to: "Influence")]')<br>
]
}
[[Next->Influence]]{
(if: $competition != 0 and $recognition != 0 and $success != 0 and $ambition != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Achievement.jpg
</div>
{
(if: $competition != 0)[]
(else:)[1. Getting ahead in life is important to your avatar. It strives to be the best.]<br>
}
{
(set: $competitionSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $competitionSelected to "' + 1st of _item + '")(go-to: "Recognition")]')<br>
]
}
[[Next->Recognition]]{
(if: $joy != 0 and $pleasure != 0 and $fun != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Hedonism.jpg
</div>
{
(if: $fun != 0)[]
(else:)[1. Your avatar seeks every chance it can to have fun. It is important to your avatar to do things that give it satisfaction.]<br>
}
{
(set: $funSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $funSelected to "' + 1st of _item + '")(go-to: "Pleasure")]')<br>
]
}
[[Next->Pleasure]]{
(if: $excitement != 0 and $adventure != 0 and $novelty != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Stimulation.jpg
</div>
{
(if: $excitement != 0)[]
(else:)[1. Your avatar likes surprises. It is important to it to have an exciting life.]<br>
}
{
(set: $excitementSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $excitementSelected to "' + 1st of _item + '")(go-to: "Adventure")]')<br>
]
}
[[Next->Adventure]]{
(if: $freedom != 0 and $creativity != 0 and $curiosity != 0 and $independence != 0)[
](else:)[<i>..:: PATH MODULE LOADED ::..</i><br>
A series of value statements have been loaded into your avatar.<br>
<u>How much like the avatar are you?</u> - Select the response that best applies.]
}
</style>
<img
src=https://gemhlab.com/storage/app/media/GAMES/Digital-Scrapbook/Prototype/Self-Direction.jpg
</div>
{
(if: $freedom != 0)[]
(else:)[1. It is important to your avatar to make its own decisions about what it does. Your avatar likes to be free to plan and to choose its activities for itself.]<br>
}
{
(set: $freedomSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $freedomSelected to "' + 1st of _item + '")(go-to: "Creativity")]')<br>
]
}
[[Next->Creativity]]{
(if: $wealthSelected is $vmlm's 1st)[(set: $wealth = $vmlm)
](else-if: $wealthSelected is $lm's 1st)[(set: $wealth = $lm)
](else-if: $wealthSelected is $slm's 1st)[(set: $wealth = $slm)
](else-if: $wealthSelected is $allm's 1st)[(set: $wealth = $allm)
](else-if: $wealthSelected is $nlm's 1st)[(set: $wealth = $nlm)
](else-if: $wealthSelected is $nlmaa's 1st)[(set: $wealth = $nlmaa)
]}
(set: $wealth's 3rd to "Wealth")
{
(if: $influence != 0)[]
(else:)[2. It is important to your avatar to control situations and outcomes. Your avatar wants to affect people's behavior and character.]<br>
}
{
(set: $influenceSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $influenceSelected to "' + 1st of _item + '")(go-to: "Leadership")]')<br>
]
}
[[Next->Leadership]]{
(if: $influenceSelected is $vmlm's 1st)[(set: $influence = $vmlm)
](else-if: $influenceSelected is $lm's 1st)[(set: $influence = $lm)
](else-if: $influenceSelected is $slm's 1st)[(set: $influence = $slm)
](else-if: $influenceSelected is $allm's 1st)[(set: $influence = $allm)
](else-if: $influenceSelected is $nlm's 1st)[(set: $influence = $nlm)
](else-if: $influenceSelected is $nlmaa's 1st)[(set: $influence = $nlmaa)
]}
(set: $influence's 3rd to "Influence")
{
(if: $leadership != 0)[]
(else:)[3. Your avatar always wants to be the one who makes the decisions. It likes to take the lead.]<br>
}
{
(set: $leadershipSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $leadershipSelected to "' + 1st of _item + '")(go-to: "Power Rating")]')<br>
]
}
[[Next->Power Rating]]{
(if: $leadershipSelected is $vmlm's 1st)[(set: $leadership = $vmlm)
](else-if: $leadershipSelected is $lm's 1st)[(set: $leadership = $lm)
](else-if: $leadershipSelected is $slm's 1st)[(set: $leadership = $slm)
](else-if: $leadershipSelected is $allm's 1st)[(set: $leadership = $allm)
](else-if: $leadershipSelected is $nlm's 1st)[(set: $leadership = $nlm)
](else-if: $leadershipSelected is $nlmaa's 1st)[(set: $leadership = $nlmaa)
]}
(set: $leadership's 3rd to "Leadership")
{
(set: $powerScore to (($wealth's 2nd + $influence's 2nd + $leadership's 2nd)/3))
[Power Score: ](print: $powerScore)
}
{
(set: $power to (a: $wealth, $influence, $leadership))
(set: $powerRatings to (a: $wealth's 2nd, $influence's 2nd, $leadership's 2nd))
(if: $power's length > 0)[\
(for: each _item, ...$power)[
(if: _item's 2nd is >= 5)[(set: $topPowVal to $topPowVal + (ds: _item's 3rd))]
]]
}
{
(if: $topPowVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $powValSelected to "")
(for: each _item, ...$topPowVal)[
(print: '(link: _item)[(set: $powValSelected to _item)(go-to: "Power Rankings")]')<br>
]
}
[[Continue->Power Rankings]]{
(if: $powValSelected is not "")[You selected $powValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Power Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Self-Enhancement]]
[[Try another path->Home]]{
(if: $competitionSelected is $vmlm's 1st)[(set: $competition = $vmlm)
](else-if: $competitionSelected is $lm's 1st)[(set: $competition = $lm)
](else-if: $competitionSelected is $slm's 1st)[(set: $competition = $slm)
](else-if: $competitionSelected is $allm's 1st)[(set: $competition = $allm)
](else-if: $competitionSelected is $nlm's 1st)[(set: $competition = $nlm)
](else-if: $competitionSelected is $nlmaa's 1st)[(set: $competition = $nlmaa)
]}
(set: $competition's 3rd to "Competition")
{
(if: $recognition != 0)[]
(else:)[2. It's very important to your avatar to show its abilities. Your avatar wants people to admire what it does.]<br>
}
{
(set: $recognitionSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $recognitionSelected to "' + 1st of _item + '")(go-to: "Success")]')<br>
]
}
[[Next->Success]]{
(if: $recognitionSelected is $vmlm's 1st)[(set: $recognition = $vmlm)
](else-if: $recognitionSelected is $lm's 1st)[(set: $recognition = $lm)
](else-if: $recognitionSelected is $slm's 1st)[(set: $recognition = $slm)
](else-if: $recognitionSelected is $allm's 1st)[(set: $recognition = $allm)
](else-if: $recognitionSelected is $nlm's 1st)[(set: $recognition = $nlm)
](else-if: $recognitionSelected is $nlmaa's 1st)[(set: $recognition = $nlmaa)
]}
(set: $recognition's 3rd to "Recognition")
{
(if: $success != 0)[]
(else:)[3. Being very successful is important to your avatar. It likes to impress other people.]<br>
}
{
(set: $successSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $successSelected to "' + 1st of _item + '")(go-to: "Ambition")]')<br>
]
}
[[Next->Ambition]]{
(if: $successSelected is $vmlm's 1st)[(set: $success = $vmlm)
](else-if: $successSelected is $lm's 1st)[(set: $success = $lm)
](else-if: $successSelected is $slm's 1st)[(set: $success = $slm)
](else-if: $successSelected is $allm's 1st)[(set: $success = $allm)
](else-if: $successSelected is $nlm's 1st)[(set: $success = $nlm)
](else-if: $successSelected is $nlmaa's 1st)[(set: $success = $nlmaa)
]}
(set: $success's 3rd to "Success")
{
(if: $ambition != 0)[]
(else:)[4. Your avatar thinks it is important to be ambitious. It wants to show how capable it is.]<br>
}
{
(set: $ambitionSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $ambitionSelected to "' + 1st of _item + '")(go-to: "Achievement Rating")]')<br>
]
}
[[Next->Achievement Rating]]{
(if: $ambitionSelected is $vmlm's 1st)[(set: $ambition = $vmlm)
](else-if: $ambitionSelected is $lm's 1st)[(set: $ambition = $lm)
](else-if: $ambitionSelected is $slm's 1st)[(set: $ambition = $slm)
](else-if: $ambitionSelected is $allm's 1st)[(set: $ambition = $allm)
](else-if: $ambitionSelected is $nlm's 1st)[(set: $ambition = $nlm)
](else-if: $ambitionSelected is $nlmaa's 1st)[(set: $ambition = $nlmaa)
]}
(set: $ambition's 3rd to "Ambition")
{
(set: $achievementScore to (($competition's 2nd + $recognition's 2nd + $success's 2nd + $ambition's 2nd)/4))
[Achievement Score: ](print: $achievementScore)
}
{
(set: $achievement to (a: $competition, $recognition, $success, $ambition))
(set: $achievementRatings to (a: $competition's 2nd, $recognition's 2nd, $success's 2nd, $ambition's 2nd))
(if: $achievement's length > 0)[\
(for: each _item, ...$achievement)[
(if: _item's 2nd is >= 5)[(set: $topAchVal to $topAchVal + (ds: _item's 3rd))]
]]
}
{
(if: $topAchVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $achValSelected to "")
(for: each _item, ...$topAchVal)[
(print: '(link: _item)[(set: $achValSelected to _item)(go-to: "Achievement Rankings")]')<br>
]
}
[[Continue->Achievement Rankings]]{
(if: $achValSelected is not "")[You selected $achValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Achievement Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Self-Enhancement]]
[[Try another path->Home]]{
(if: $freedomSelected is $vmlm's 1st)[(set: $freedom = $vmlm)
](else-if: $freedomSelected is $lm's 1st)[(set: $freedom = $lm)
](else-if: $freedomSelected is $slm's 1st)[(set: $freedom = $slm)
](else-if: $freedomSelected is $allm's 1st)[(set: $freedom = $allm)
](else-if: $freedomSelected is $nlm's 1st)[(set: $freedom = $nlm)
](else-if: $freedomSelected is $nlmaa's 1st)[(set: $freedom = $nlmaa)
]}
(set: $freedom's 3rd to "Freedom")
{
(if: $creativity != 0)[]
(else:)[2. Thinking up new ideas and being creative is important to your avatar. It likes to do things in its own original way.]<br>
}
{
(set: $creativitySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $creativitySelected to "' + 1st of _item + '")(go-to: "Curiosity")]')<br>
]
}
[[Next->Curiosity]]{
(if: $creativitySelected is $vmlm's 1st)[(set: $creativity = $vmlm)
](else-if: $creativitySelected is $lm's 1st)[(set: $creativity = $lm)
](else-if: $creativitySelected is $slm's 1st)[(set: $creativity = $slm)
](else-if: $creativitySelected is $allm's 1st)[(set: $creativity = $allm)
](else-if: $creativitySelected is $nlm's 1st)[(set: $creativity = $nlm)
](else-if: $creativitySelected is $nlmaa's 1st)[(set: $creativity = $nlmaa)
]}
(set: $creativity's 3rd to "Creativity")
{
(if: $curiosity != 0)[]
(else:)[3. Your avatar thinks it is important to be interested in things. It likes to be curious and to try to understand all sorts of things.]<br>
}
{
(set: $curiositySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $curiositySelected to "' + 1st of _item + '")(go-to: "Independence")]')<br>
]
}
[[Next->Independence]]{
(if: $curiositySelected is $vmlm's 1st)[(set: $curiosity = $vmlm)
](else-if: $curiositySelected is $lm's 1st)[(set: $curiosity = $lm)
](else-if: $curiositySelected is $slm's 1st)[(set: $curiosity = $slm)
](else-if: $curiositySelected is $allm's 1st)[(set: $curiosity = $allm)
](else-if: $curiositySelected is $nlm's 1st)[(set: $curiosity = $nlm)
](else-if: $curiositySelected is $nlmaa's 1st)[(set: $curiosity = $nlmaa)
]}
(set: $curiosity's 3rd to "Curiosity")
{
(if: $independence != 0)[]
(else:)[4. It is important to your avatar to be independent. It likes to rely on itself.]<br>
}
{
(set: $independenceSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $independenceSelected to "' + 1st of _item + '")(go-to: "Self-Direction Rating")]')<br>
]
}
[[Next->Self-Direction Rating]]{
(if: $independenceSelected is $vmlm's 1st)[(set: $independence = $vmlm)
](else-if: $independenceSelected is $lm's 1st)[(set: $independence = $lm)
](else-if: $independenceSelected is $slm's 1st)[(set: $independence = $slm)
](else-if: $independenceSelected is $allm's 1st)[(set: $independence = $allm)
](else-if: $independenceSelected is $nlm's 1st)[(set: $independence = $nlm)
](else-if: $independenceSelected is $nlmaa's 1st)[(set: $independence = $nlmaa)
]}
(set: $independence's 3rd to "Independence")
{
(set: $selfDirectionScore to (($freedom's 2nd + $creativity's 2nd + $curiosity's 2nd + $independence's 2nd)/4))
[Self-Direction Score: ](print: $selfDirectionScore)
}
{
(set: $selfDirection to (a: $freedom, $creativity, $curiosity, $independence))
(set: $selfDirectionRatings to (a: $freedom's 2nd, $creativity's 2nd, $curiosity's 2nd, $independence's 2nd))
(if: $selfDirection's length > 0)[\
(for: each _item, ...$selfDirection)[
(if: _item's 2nd is >= 5)[(set: $topSDnVal to $topSDnVal + (ds: _item's 3rd))]
]]
}
{
(if: $topSDnVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $sdnValSelected to "")
(for: each _item, ...$topSDnVal)[
(print: '(link: _item)[(set: $sdnValSelected to _item)(go-to: "Self-Direction Rankings")]')<br>
]
}
[[Continue->Self-Direction Rankings]]{
(if: $sdnValSelected is not "")[You selected $sdnValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Self-Direction Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Openness to Change]]
[[Try another path->Home]]{
(if: $adventureSelected is $vmlm's 1st)[(set: $adventure = $vmlm)
](else-if: $adventureSelected is $lm's 1st)[(set: $adventure = $lm)
](else-if: $adventureSelected is $slm's 1st)[(set: $adventure = $slm)
](else-if: $adventureSelected is $allm's 1st)[(set: $adventure = $allm)
](else-if: $adventureSelected is $nlm's 1st)[(set: $adventure = $nlm)
](else-if: $adventureSelected is $nlmaa's 1st)[(set: $adventure = $nlmaa)
]}
(set: $adventure's 3rd to "Adventure")
{
(if: $novelty != 0)[]
(else:)[3. Your avatar thinks it is important to do lots of different things in life. It is always looking for new things to try.]<br>
}
{
(set: $noveltySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $noveltySelected to "' + 1st of _item + '")(go-to: "Stimulation Rating")]')<br>
]
}
[[Next->Stimulation Rating]]{
(if: $excitementSelected is $vmlm's 1st)[(set: $excitement = $vmlm)
](else-if: $excitementSelected is $lm's 1st)[(set: $excitement = $lm)
](else-if: $excitementSelected is $slm's 1st)[(set: $excitement = $slm)
](else-if: $excitementSelected is $allm's 1st)[(set: $excitement = $allm)
](else-if: $excitementSelected is $nlm's 1st)[(set: $excitement = $nlm)
](else-if: $excitementSelected is $nlmaa's 1st)[(set: $excitement = $nlmaa)
]}
(set: $excitement's 3rd to "Excitement")
{
(if: $adventure != 0)[]
(else:)[2. Your avatar likes to take risks. It is always looking for adventures.]<br>
}
{
(set: $adventureSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $adventureSelected to "' + 1st of _item + '")(go-to: "Novelty")]')<br>
]
}
[[Next->Novelty]]{
(if: $noveltySelected is $vmlm's 1st)[(set: $novelty = $vmlm)
](else-if: $noveltySelected is $lm's 1st)[(set: $novelty = $lm)
](else-if: $noveltySelected is $slm's 1st)[(set: $novelty = $slm)
](else-if: $noveltySelected is $allm's 1st)[(set: $novelty = $allm)
](else-if: $noveltySelected is $nlm's 1st)[(set: $novelty = $nlm)
](else-if: $noveltySelected is $nlmaa's 1st)[(set: $novelty = $nlmaa)
]}
(set: $novelty's 3rd to "Novelty")
{
(set: $stimulationScore to (($excitement's 2nd + $adventure's 2nd + $novelty's 2nd)/3))
[Stimulation Score: ](print: $stimulationScore)
}
{
(set: $stimulation to (a: $excitement, $adventure, $novelty))
(set: $stimulationRatings to (a: $excitement's 2nd, $adventure's 2nd, $novelty's 2nd))
(if: $stimulation's length > 0)[\
(for: each _item, ...$stimulation)[
(if: _item's 2nd is >= 5)[(set: $topStmVal to $topStmVal + (ds: _item's 3rd))]
]]
}
{
(if: $topStmVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $stmValSelected to "")
(for: each _item, ...$topStmVal)[
(print: '(link: _item)[(set: $stmValSelected to _item)(go-to: "Stimulation Rankings")]')<br>
]
}
[[Continue->Stimulation Rankings]]{
(if: $stmValSelected is not "")[You selected $stmValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Stimulation Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
[[Back to the start of this Path->Openness to Change]]
[[Try another path->Home]]{
(if: $joySelected is $vmlm's 1st)[(set: $joy = $vmlm)
](else-if: $joySelected is $lm's 1st)[(set: $joy = $lm)
](else-if: $joySelected is $slm's 1st)[(set: $joy = $slm)
](else-if: $joySelected is $allm's 1st)[(set: $joy = $allm)
](else-if: $joySelected is $nlm's 1st)[(set: $joy = $nlm)
](else-if: $joySelected is $nlmaa's 1st)[(set: $joy = $nlmaa)
]}
(set: $joy's 3rd to "Joy")
{
(set: $hedonismScore to (($joy's 2nd + $pleasure's 2nd + $fun's 2nd)/3))
[Hedonism Score: ](print: $hedonismScore)
}
{
(set: $hedonism to (a: $joy, $pleasure, $fun))
(set: $hedonismRatings to (a: $joy's 2nd, $pleasure's 2nd, $fun's 2nd))
(if: $hedonism's length > 0)[\
(for: each _item, ...$hedonism)[
(if: _item's 2nd is >= 5)[(set: $topHedVal to $topHedVal + (ds: _item's 3rd))]
]]
}
{
(if: $topHedVal's length is not 0)[
Are these values important to you? <br>
If so, please select the <u>ONE</u> that is most important, otherwise "Continue" forward. <br><br>
](else:)[
You did not indicate any values as significantly important to you.<br><br>
Please continue below:
]
(set: $hedValSelected to "")
(for: each _item, ...$topHedVal)[
(print: '(link: _item)[(set: $hedValSelected to _item)(go-to: "Hedonism Rankings")]')<br>
]
}
[[Continue->Hedonism Rankings]]{
(if: $pleasureSelected is $vmlm's 1st)[(set: $pleasure = $vmlm)
](else-if: $pleasureSelected is $lm's 1st)[(set: $pleasure = $lm)
](else-if: $pleasureSelected is $slm's 1st)[(set: $pleasure = $slm)
](else-if: $pleasureSelected is $allm's 1st)[(set: $pleasure = $allm)
](else-if: $pleasureSelected is $nlm's 1st)[(set: $pleasure = $nlm)
](else-if: $pleasureSelected is $nlmaa's 1st)[(set: $pleasure = $nlmaa)
]}
(set: $pleasure's 3rd to "Pleasure")
{
(if: $joy != 0)[]
(else:)[3. Your avatar really wants to enjoy life. Having a good time is very important to it.]<br>
}
{
(set: $joySelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $joySelected to "' + 1st of _item + '")(go-to: "Hedonism Rating")]')<br>
]
}
[[Next->Hedonism Rating]]{
(if: $funSelected is $vmlm's 1st)[(set: $fun = $vmlm)
](else-if: $funSelected is $lm's 1st)[(set: $fun = $lm)
](else-if: $funSelected is $slm's 1st)[(set: $fun = $slm)
](else-if: $funSelected is $allm's 1st)[(set: $fun = $allm)
](else-if: $funSelected is $nlm's 1st)[(set: $fun = $nlm)
](else-if: $funSelected is $nlmaa's 1st)[(set: $fun = $nlmaa)
]}
(set: $fun's 3rd to "Fun")
{
(if: $pleasure != 0)[]
(else:)[2. Enjoying life’s pleasures is important to your avatar. It likes to <i>'spoil'</i> itself.]<br>
}
{
(set: $pleasureSelected to "")
(for: each _item, ...$scale)[
(print: '(link: 1st of _item)[(set: $pleasureSelected to "' + 1st of _item + '")(go-to: "Joy")]')<br>
]
}
[[Next->Joy]]{
(if: $hedValSelected is not "")[You selected $hedValSelected as the most important value.<br>
Are you sure? - [[Choose Again->Hedonism Rating]] <br><br>
Otherwise Please continue below:]
(else:)[Thank you for your participation.<br><br>
Please continue below:]
}
{
(if: (history:) contains "Self-Enhancement" and ($pleasure != 0 and $joy != 0))[[Back to the start of this Path->Self-Enhancement]]\
(else-if: (history:) contains "Openness to Change" and $fun != 0)[[Back to the start of this Path->Openness to Change]]\
(else:)[]
}
[[Try another path->Home]]{
[Basic Value Scores: ]
[* Achievement: $achievementScore
* Benevolence: $benevolenceScore
* Conformity: $conformityScore
* Hedonism: $hedonismScore
* Power: $powerScore
* Security: $securityScore
* Self-Direction: $selfDirectionScore
* Stimulation: $stimulationScore
* Tradition: $traditionScore
* Universalism: $universalismScore
]
}
Take time and rank these values from <u>Most Important</u> to <u>Least Important</u> on your own.<br>
{
*[<i>You selected the following as the most important values to you:</i>]
* (if: $achValSelected != 0)[(print: $achValSelected)](else:)[<i>(n/a)</i>]
* (if: $benValSelected != 0)[(print: $benValSelected)](else:)[<i>(n/a)</i>]
* (if: $conValSelected != 0)[(print: $conValSelected)](else:)[<i>(n/a)</i>]
* (if: $hedValSelected != 0)[(print: $hedValSelected)](else:)[<i>(n/a)</i>]
* (if: $powValSelected != 0)[(print: $powValSelected)](else:)[<i>(n/a)</i>]
* (if: $secValSelected != 0)[(print: $secValSelected)](else:)[<i>(n/a)</i>]
* (if: $sdnValSelected != 0)[(print: $sdnValSelected)](else:)[<i>(n/a)</i>]
* (if: $stmValSelected != 0)[(print: $stmValSelected)](else:)[<i>(n/a)</i>]
* (if: $traValSelected != 0)[(print: $traValSelected)](else:)[<i>(n/a)</i>]
* (if: $uniValSelected != 0)[(print: $uniValSelected)](else:)[<i>(n/a)</i>]
}
<br>
Which of these is most important in your life? Consider a meaningful moment that stands out in your life, what values were you adhering to at this time? try considering the opposite, like when you were triggered or frustrated. What were you feeling? What values were being suppressed?