This month’s theme is about placebo effects. Because the month is almost over, I would like to end the theme month with a discussion. Before I do so, I will briefly recap our previous blog posts.
Expectations and beliefs not only have an influence on self-reported improvements, but they also influence our physiology.
The placebo effect is more than just a sugar pill. The social context plays an important role in reinforcing beliefs about the treatment.
The placebo effect is often used to describe instances where improvements occur as a result of personal beliefs and expectations rather than active ingredients of a treatment. But what exactly does the placebo effect entail? How can it be explained? and why is it important to take into account?
It is June and time for a new theme! Before I tell you what this month’s theme is about, I would like to tell you a little story..
We've all had first aid classes in school, but what about classes on how to help a friend who's feeling down, stressed out or anxious? In this blog post we talk about one of our games called Moving Stories which deals with supporting a friend in need.
Affective computing systems provide our machines access to our emotions. This might sound unsettling at first, but I argue that we can use affective computing in biofeedback games to gain insights about our emotions that would be hard to come by otherwise.
In this blog we explore the potential of video games that respond to signals from the player's body, i.e. biofeedback games. Specifically, we discuss whether they can help people to become more aware of their body and to effectively regulate their emotions.
The relationship between our bodies and our minds is incredibly complex, and one of the most profound examples of this interaction may very well be the phenomenon of emotions. In keeping with this month's theme - Listen to Your Body - we will take a short trip down Emotion Lane and shed a little bit of light on what emotions are and how they may arise.
This month we focus on the connection between mind and body and we will discuss whether video games can help us listen to our body and practice techniques that change our body activity in a way that makes us feel better.