Dr. Nastasia Griffioen will be giving talks all day around social media, AI, and wellbeing at the Night of the Nerds On Tour event in Helmond.
Dr. Hanneke Scholten participated in an expert meeting of the Organisation for Economic Co-operation and Development (OECD) in Dublin. During this expert meeting, which is focused on “21st Century Children”, Dr. Scholten gave a talk and led a discussion on identity development, belonging and the digital age.
Dr. Nastasia Griffioen is part of a discussion panel regarding youth technology use, resilience and wellbeing
Dr. Joanneke Weerdmeester gives a deep dive on how gaming can be used for social impact
A free conference specially developed for: Directors, directors, management and project leaders of Cure, Care, Youth and Mental Health institutions and for primary and secondary care physicians.
Ken Koontz joins a panel discussion about "Critical perspectives on the therapeutic potential of videogames" at the Neurodiversity and Games Symposium.
Every connection has a story! During the Opening of the Academic Year of the University of Twente, GEMH Lab member Dr. Hanneke Scholten will talk about her own story becoming a researcher and trying to understand the world young people live in.
Nastasia Griffioen and Joanneke Weerdmeester bring together games-for-wellbeing from all corners of the country (and beyond!) to share with kids, youth and adults! Join this free event by registering for a ticket on www.gemhgamegallery.com.
A storytelling podcast celebrating indigenous history, culture, perspectives, and creatives.
Cinekid for Professionals is an international industry event during the Cinekid Festival in October, this year streaming online.
Learn to balance and ride the waves. Everyone experiences stress once in a while and that’s alright, because stress is part of life and encourages you to perform better. It's about finding your balance and riding the waves.
Multidisciplinary conference on technological innovations for wellbeing Symposium: Video games for promoting emotional and mental health in young people
The conference will be interactive; demonstrating and discussing progress in development of eHealth interventions and introducing new methods and models for behaviour change using monitoring technologies.
ICPS is a one-of-a-kind event designed to showcase integrative science that crosses disciplinary and geographical boundaries. Symposium: “Video Games for Promoting Emotional and Mental Health in Young People" at ICPS 2019
VR Days Europe is a 3-day celebration of Virtual and Augmented content, creativity and innovation.
GEMH Lab speaks at the biennial conference of the European Association for Research on Adolescence (EARA) which took place in Ghent between September 12 and September 15 2018.
Symposium: Promoting emotional resilience through games for emotional and mental health at EARA 2018
At this (Dutch) conference trends, causes and treatments are discussed concerning depression in youth.
Development 2018 – A Canadian Conference on Developmental Psychology This conference follows the successful Development 2014 hosted by Carleton University and attended by over 450 Canadian Developmental Psychology faculty, students, and practitioners.
Summit for Start-Up Ecosystem in the Netherlands
The symposium will be held in the renovated building 'Collegium Veteranorum'
On December 21, 2017, Anouk Tuijnman talked about the game Moving Stories on the NOS op 3 Tech Podcast.
InScience Festival in Nijmegen on research and games
Anouk Tuijnman gives a talk at the kick-off of the "kiesweek van de Vlaamse Jeugdraad" about Moving Stories.
Anouk Tuijnman talks about Moving Stories with Evert Hoogendoorn from IJsfontein at Jong & Depressief. The talk is titled "Moving Stories, een game om over te praten"
Cinekid wants to strengthen the position of youth towards the media through their active and creative participation.
Cinekid for Professionals is an international industry event during the Cinekid Festival in October.
GEMH Lab speaks at the Dynamics of Youth Showcase at Trimbos Institute
CHI PLAY is an international and interdisciplinary conference for researchers and professionals across all areas of play, games and human-computer interaction.
Games for Health Europe is the leading community in the field of health games, bringing together the best minds in game development and health.
Interview with Joanneke Weerdmeester on provincial Dutch television about games for mental health, the GEMH Lab and DEEP.
Explore the positive power of digital games and virtual technologies in three days of keynotes, panels, and workshops.
Dutch Game Garden invites you to INDIGO, the showcase for the finest, most outstanding games by independent developers.
GEMH Lab member Hanneke Scholten will give a talk about co-designing interventions with target populations.
JPS 2017 this year focuses on the concept “technology", offering an analytic lens that will not become obsolete with the next new widget. We present a generative understanding of technology and human development by scholars with a diverse range of histories, perspectives, and research projects.
Anouk Tuijnman from the GEMH lab will give a presentation on Applied Games and Mental Health: Moving Stories. Moving Stories will also be shown at the demo session.
Hacking Health Event is an event where patients, healthcare professionals, programmers, and entrepreneurs come together in 1 of 5 locations and develop tangible healthcare solutions.
Together with Evert Hoogendoorn (IJsfontein) Rutger Engels and Anouk Tuijnman will give a talk on the development and testing of Moving Stories.
AMAZE. is an interdisciplinary, game-centered event and productions transcending media channels and cultures are the signature feature of AMAZE.
GEMH Lab will be at the most gigantic developmental conference in the world! Come see talks and posters showcasing our latest research findings.
The SIPS conference is devoted to medical, psychological, and neurobiological research on placebo effects, and will also address ethical dilemmas and treatment options.
prof. dr. Isabela Granic gives a talk at the Serious Games for Cognitive Training Symposium