In this online event that takes place tomorrow, Wednesday 24th of November, Isabela will lead a discussion about how we create the story of our 'self', how the tendrils of identity become intertwined through storytelling. We will think about the many processes and artefacts we use to construct the self, centuries old to the present digital moment.
On October 13th, 2020 Geert Verheijen successfully defended his dissertation on the interplay between video games and social adjustment in adolescence. In this blog you can find a summary of the press releases surrounding his doctoral defence as well as a link to his dissertation.
We are seeking a senior level backend developer with working experience in Unity3D Development to join our team!
We compiled a huge list of online games you can play together; classic video games as well as online board games. Updated list: 2-11-2020
We’re building an app to help youth reflect on their digital tech use, and in order for us to know better what to build for our target audience and how, I set out to conduct focus groups. This is my experience so far!
Prof dr. Isabela Granic and Owen Harris (DEEP director) spoke at the Unity for Humanity summit about how the VR biofeedback game DEEP merges art and science to soothe players’ anxiety. Watch the 10-min video where Isabel and Owen outline the design and research of DEEP.
GEMH-lab's Joanneke Weerdmeester was interviewed by the local radio RN7 to talk about her research with DEEP
Please RT! The @GEMH_Lab is urgently looking for a #SoftwareEngineer! Check out the full ad (… https://t.co/2L9BJBohUw
RT @KenKoontz17: @GEMH_Lab is Hiring! https://t.co/NwSh6Zq5EH #hiring #gamedev #mentalhealth https://t.co/9NqimpwyL2
@GEMH_Lab is Hiring! https://t.co/NwSh6Zq5EH #hiring #gamedev #mentalhealth https://t.co/9NqimpwyL2