Stories of Impact


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What if we told you that by the end of this unusual episode, you could find yourself thinking completely differently about the role of video games in the lives of children and teens, and that you might actually look forward to playing video games yourself, as a way to become a healthier, happier, and more resilient human being? Today, we’ll meet a team of researchers and video game makers from the Games for Emotional and Mental Health (GEMH) Lab — Director Dr. Isabela Granic, Co-Director Dr. Hanneke Scholten, and Creative Director Ken Koontz — who will change your perspective on gaming. Ready?




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