RT @Gryphire: Wonderful poster presentations by the @GEMH_Lab at @Radboud_Uni’s BSI Day, by @anouk_tuijnman, @yoanneke, @BabetHal and Geert…
Wonderful poster presentations by the @GEMH_Lab at @Radboud_Uni’s BSI Day, by @anouk_tuijnman, @yoanneke, @BabetHal… https://t.co/byApMLbPLw
RT @GEMH_Lab: This is why we collaborate with game designers - to design for optimal engagement with therapeutic techniques! https://t.co/b…
Come visit us at https://t.co/tYwM28Wigx!We’ve got loads more research coming out of @GEMH_Lab about how video game… https://t.co/6N9hEHWj5s
RT @AniekWols: Short blog about the influence of expectations on our physiology. Would it be possible to change physiological arousal by ma…
RT @BabetHal: I've been eyeing the game #Ashen since last year's E3, and with the new info coming out this year, I think it has some tremen…
RT @AniekWols: Short blog about the influence of expectations on our physiology. Would it be possible to change physiological arousal by ma…
I've been eyeing the game #Ashen since last year's E3, and with the new info coming out this year, I think it has s… https://t.co/vnoiLEUr6L
Great talk by our @GEMH_Lab‘s @anouk_tuijnman about Moving Stories, a game about recognising and helping deal with… https://t.co/PkAdRseFrn
Anyone in the @GEMH_Lab want to submit something? Many of our games for mental health are aimed at kids with early… https://t.co/7B6kstFenY