Unity for Humanity Summit | Merging Art and Science in the Meditative VR Game DEEP

02-11-2020

Prof dr. Isabela Granic and Owen Harris (DEEP director) spoke at the Unity for Humanity Summit about how the VR biofeedback game DEEP merges art and science to soothe players’ anxiety. In addition, Sarah Ticho (DEEP producer) and Joanneke Weerdmeester (DEEP primary researcher) led a 'Meet the Experts' session to share their expertise with game developers, practitioners, and scientists.  

In a brief 10-minute video Isabela and Owen outline the design and main research findings of DEEP, which you can watch here:
https://ufhsummit2020.unity.com/agenda/session/394450 



Author

Joanneke Weerdmeester
Researcher at GEMH Lab

Behavioural scientist, lecturer, consultant, gamer, dungeon master, language enthusiast, and lover of all things geeky.

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