Talk: Exploring the Potential of Biofeedback-based VR Interventions for Anxiety Regulation - Immerse UK

In May, I was invited by Immerse UK to discuss how biofeedback and VR can be a valuable tool for anxiety management. In this talk I underlined the importance of cross-disciplinary collaboration between arts and science and shared some theoretical and practical considerations for using and designing game-based biofeedback interventions. Check out the recording below: 

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Joanneke Weerdmeester
Researcher at GEMH Lab

Behavioural scientist, lecturer, consultant, gamer, dungeon master, language enthusiast, and lover of all things geeky.

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