This summer the GEMH lab is organizing a games festival! With this event we want to enable anyone and everyone to experience some highlights of the current games-for-wellbeing landscape. In the run-up to the event we will provide updates about the specific date, location, and program.
We had a blast during our 4th GEMH session where we talked with Dr. Rachel Kowert about escaping the ivory tower and sharing scientific knowledge about games with a broader audience. You can watch the recording now on Youtube.
GEMH-lab's Dr. Hanneke Scholten was a main guest on the BNR 'All in the Game' podcast to talk about how games can positively influence our daily lives.
Dr. Joanneke Weerdmeester and game designer Niki Smit were interviewed by national Dutch newspaper NRC to talk about the development and research behind DEEP; a VR biofeedback game designed to help alleviate anxiety. The interview was featured in 2-page spread in the physical newspaper as well as in an online article.
In this series we want to highlight some of the games that we are playing within the GEMH Lab or that we find interesting from a mental health perspective. These games will be compiled in a masterlist that will be linked back to in each upcoming blog.
We are seeking a KTE or KT officer located in Ontario, Canada, with professional experience in writing, editing, and curating communications materials, including news releases, backgrounders, blogs, e-blasts, and other engaging content.
Video games offer us so much more than just entertainment. For our latest GEMH session, we invited Dr. Nick Bowman to tell us all about the evolution of video games and how much they can mean to us. Check out Dr Bowman's presentation here!
The second installment of our GEMH session series features Farshida Zafar, a Senior Fellow at the Jean Monnet Centre of Excellence for Digital Governance and Director of ErasmusX, Erasmus University's innovation platform. In the past years she co-designed, developed and implemented both educational programs as well as new (mobile) applications and platforms for educational purposes. Currently leading the ErasmusX initiative at Erasmus University Rotterdam, Farshida's ambition is to ‘future proof’ education. Together with Hanneke Scholten and Nastasia Griffioen, Farshida talked about how to make innovations in education truly successful, and which practical sides to keep in mind when trying to make a change.
In this online event that takes place tomorrow, Wednesday 24th of November, Isabela will lead a discussion about how we create the story of our 'self', how the tendrils of identity become intertwined through storytelling. We will think about the many processes and artefacts we use to construct the self, centuries old to the present digital moment.
We are seeking a senior level backend developer with working experience in Unity3D Development to join our team!