GEMH Lab hosted a retreat to gain feedback about the Bloombox’s benefits, limitations, and opportunities for improvement. We introduced the Bloombox and demonstrated the developed methodologies, tools, and practices.
The Bloombox is a free and open-access collection of tools to help teams and companies build science-branded, inclusive, and effective projects that promote human flourishing.
An interdisciplinary team of researchers from the Vrije Universiteit Amsterdam, University of Twente (including our GEMH Lab co-director Hanneke Scholten) and the municipality of Amsterdam, have received €3.7 million from the National Growth Fund to explore hope as a social response to climate change.
On Jan 27th we hosted a new GEMH Session with special guest Matthew Kreutter. Together we discussed the potential of using digital play-based spaces (like Minecraft) to support grieving youth.
On Nov 23rd 2022, Dr. Joanneke Weerdmeester participated in a Radboud Reflects session together with Dr. Eelke Spaak focused on the effects of gaming. Dr. Spaak's talk focused on cognition and perception, whereas Joanneke focused on mental and emotional health. The talks were followed by an in-depth discussion. Talks and discussion are in Dutch.
As the Games for Emotional and Mental Health Lab enters a new era of transitions and changes, we are extremely excited to announce that the Templeton World Charity Foundation has awarded us with over $1.6 million to share our knowledge with like-minded individuals!
This summer the GEMH lab is organizing a games festival! With this event we want to enable anyone and everyone to experience some highlights of the current games-for-wellbeing landscape. In the run-up to the event we will provide updates about the specific date, location, and program.
We had a blast during our 4th GEMH session where we talked with Dr. Rachel Kowert about escaping the ivory tower and sharing scientific knowledge about games with a broader audience. You can watch the recording now on Youtube.
In this series we want to highlight some of the games that we are playing within the GEMH Lab or that we find interesting from a mental health perspective. These games will be compiled in a masterlist that will be linked back to in each upcoming blog.
Recently I gave an interview with VICE Benelux about some of the psychological mechanisms that underlie completionism in gaming.