• Project Lead
    Aniek Wols
    Category
    Anxiety | Depression
    Project status
    Completed

    Are Improvements in Anxiety Associated with How Children Play MindLight?

    The video game MindLight has been found to be an effective anxiety prevention program (see project: MindLight - Childhood Anxiety Prevention). However, we don’t know whether the clinical techniques incorporated in the game were responsible for the observed changes in anxiety symptoms. In this project we examined how children play MindLight, to what extent they interact with the clinical techniques in the game and how that relates to their anxiety improvements.

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    Project Team
    • Aniek Wols avatar Aniek Wols

    • Anna Lichtwarck-Aschoff avatar Anna Lichtwarck-Aschoff

    • Elke Schoneveld avatar Elke Schoneveld

    • Isabela Granic avatar Isabela Granic

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  • Project Lead
    Angela Schuurmans
    Category
    Anxiety | Depression
    Project status
    Completed

    Dojo - A Videogame Intervention for Youth in Residential Care

    Externalizing problems are the main reason youths are referred to residential care. However, often these youths also show co-morbid anxiety. This study aimed to test a videogame intervention (Dojo) that teaches youths relaxation-techiques in order to improve their emotion regulation.

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    Project Team
    • Isabela Granic avatar Isabela Granic

    • Angela Schuurmans avatar Angela Schuurmans

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