Eva Alblasonline

Short bio

My research focuses on targeting obesity among adolescents, as this maintains to be a growing problem (World Health Organization, 2000).

Top-3 games
  1. Dr. Kawashima's Brain Training: "How Old Is Your Brain?"
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About me

I have broad-based interests in various research areas. I have investigated the relations between sleep and attention; brain volumes and problematic behavior; pain and memory and the attitude towards pain and pain medication. Currently I am investigating whether eating behaviour can be modified using videogames. Personal interest involved, because quite frequently I find tasty food just too good for my own good.

Projects I’ve worked on

  • Category
    Substance Abuse

    The Impact of Health Games on Implicit Attitudes Towards Food and Food Choice Behavior

    About the project

    Because of the observed overlap between obesity and substance abuse, excessive eating has been termed addictive behavior. We want to investigate whether video games can be used to modify automatic processes involved in eating behavior. The focus of this project is on a positive implicit attitude towards energy-dense food and automatic approach behavior.

    view this project

My updates

My publications

  • User Statistics for an Online Health Game Targeted at Children

    Alblas, E. E., Folkvord, F., Anschutz, D. J., Ketelaar, P. E., Granic, I., Mensink, F., Buijzen, M. & van 't Riet, J. P. (2017). User Statistics for an Online Health Game Targeted at Children. Games Health J, 6(5), 319-325. doi: 10.1089/g4h.2016.0114

    Author: Eva Alblas

    Upload date: 11-16-2017

  • The Effects of Active Videogames on BMI among Young People: A Meta-Analysis

    Van 't Riet, J., Alblas, E., Crutzen, R., & Lu, A. (2015). Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice (pp. 277-292). Hershey, PA: IGI Global.

    Author: Eva Alblas

    Upload date: 11-01-2015

Worked together with

Isabela Granic

Professor and Chair of the Developmental Psychopathology department in the Behavioural Science Institute; writer; voracious podcast consumer; mother of two upstanding little gamers


Director of GEMH Lab

Erik van den Berge

Game developer, VR-guru, mocap artist, animator, video editor and all-round problem solver. Avid gamer, movie lover and dabbling photographer.


Game Designer


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