My research focuses on targeting obesity among adolescents, as this maintains to be a growing problem (World Health Organization, 2000).
I have broad-based interests in various research areas. I have investigated the relations between sleep and attention; brain volumes and problematic behavior; pain and memory and the attitude towards pain and pain medication. Currently I am investigating whether eating behaviour can be modified using videogames. Personal interest involved, because quite frequently I find tasty food just too good for my own good.
Because of the observed overlap between obesity and substance abuse, excessive eating has been termed addictive behavior. We want to investigate whether video games can be used to modify automatic processes involved in eating behavior. The focus of this project is on a positive implicit attitude towards energy-dense food and automatic approach behavior.
Van 't Riet, J., Alblas, E., Crutzen, R., & Lu, A. (2015). Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice (pp. 277-292). Hershey, PA: IGI Global.
Author: Eva Alblas
Upload date: 11-01-2015