PhD candidate with a background in neuroscience, now combining her love of gaming with her interest in the brain and human behaviour. Collector of useless skills, photographer, illustrator, and ukulele player.
And when we're in game worlds, I believe that many of us become the best version of ourselves — the most likely to help at a moment's notice, the most likely to stick with a problem as long as it takes, to get up after failure and try again.
I am a researcher with a background in biology. I received my research master's degree in Behavioural and Cognitive Neuroscience at the University of Groningen. I have always had a broad-range of interests, having worked on topics such as chronobiology, cell biology, neurodegeneration, the nature of consciousness, brain lateralization, depression and behavioural biology.
I started my PhD at the Behavioural Science Institute at the Radboud University in 2017. I am planning on focusing on how social interaction in online games is experienced, what elements are needed to achieve a feeling of social presence, and how social games can help lower stress.
People with large social networks on average live longer, happier, less stressed lives. We can potentially leverage virtual reality to increase the experience of social support and impact daily stress and anxiety. Therefore, this project aims to pinpoint which aspects of virtual social interaction are needed to convey a sense of social support.
I've been eyeing the game #Ashen since last year's E3, and with the new info coming out this year, I think it has s… https://t.co/vnoiLEUr6L
Relationships with others can be tricky, especially when you're moving from high school life to student life, or from student life to working life. How do you stay in touch with old friends when you're living far apart? My advise, although perhaps counter intuitive, is to get into gaming and I'll explain why.
New blog post! In which I share some nostalgia about the Discworld MUD game and tell you about how online gaming ha… https://t.co/dXk4FE1pMQ
It’s 2018, and January is traditionally the time when people make an attempt to incorporate new lifestyle changes into their daily routine. But who are the people who most often make successful new year’s resolutions? It all has to do with mindset.
1 in 4 students in lonely... A new GEMH lab blog! https://t.co/F6hiqPXoT1
December is already upon us and the end of the year is just around the corner. Last month’s theme was focused on kindness and prosociality, but this month’s theme looks at what happens when social relationships are lacking; loneliness. Unfortunately, it is a feeling most of us will experience sooner or later.
It's December and this month's theme on our GEMH Lab website is loneliness. When was the last time you felt lonely?… https://t.co/4TuhwIUNLZ
RT @yoanneke: Examining online social support in @GuildWars2 during @GEMH_lab November Game Day https://t.co/LAT9hqIklh
RT @GEMH_lab: What is the GEMH Lab?: https://t.co/9O8TbvvYuP via @YouTube
Anouk and me explore the game 'Bully' for this month's anti-bullying theme! @GEMH_lab https://t.co/a6lgVlwmjp