I am a passionate researcher interested in improving the well-being of young people with the use of innovative interventions.
I am a PhD candidate at the Behavioural Science Institute of the Radboud University Nijmegen. I have a master’s degree in Pedagogical Sciences and worked at a youth care facility before starting my PhD. During my clinical master I wrote a thesis on whether video games can be used to foster social skills among young adolescents. My doctoral research focuses on the development and testing of social video games for the prevention of depression in youth.
In my PhD project I study social games for the prevention of depression. In my project I take part in both the development and testing of games. I want to use video games to help youth become more emotionally resilient and to decrease the stigma that surrounds depression. I do this in close collaboration with other researchers and game designers. I am particularly interested in games that are played in a social context, because I believe that both social threat and social support are key factors in the development and maintenance of depression.
GEMH Lab speaks at the biennial conference of the European Association for Research on Adolescence (EARA) which took place in Ghent between September 12 and September 15 2018.
Symposium: Promoting emotional resilience through games for emotional and mental health at EARA 2018
At this (Dutch) conference trends, causes and treatments are discussed concerning depression in youth.
On December 21, 2017, Anouk Tuijnman talked about the game Moving Stories on the NOS op 3 Tech Podcast.
InScience Festival in Nijmegen on research and games
Anouk Tuijnman gives a talk at the kick-off of the "kiesweek van de Vlaamse Jeugdraad" about Moving Stories.
Anouk Tuijnman talks about Moving Stories with Evert Hoogendoorn from IJsfontein at Jong & Depressief. The talk is titled "Moving Stories, een game om over te praten"
GEMH Lab speaks at the Dynamics of Youth Showcase at Trimbos Institute
Anouk Tuijnman from the GEMH lab will give a presentation on Applied Games and Mental Health: Moving Stories. Moving Stories will also be shown at the demo session.
Lobel, A., Engels, R., Tuijnman, A., de Valk, T., & Granic, I. (2013, April). Poster presented at the biennial meeting of the Society for Research in Child Development, Seattle, WA.
Author: Adam Lobel
Upload date: 04-15-2013
video Games, Media Literacy, Gambling, Mental Health, Youth
Author: Anouk Tuijnman
Upload date: 06-10-2023
Scholten, H., & Granic, I. (2019). Journal of Medial Internet Research, 21(1), e11528. doi: 10.2196/11528
Author: Hanneke Scholten
Upload date: 06-16-2020