Researcher with a focus on the social development of teens, interested in the effects of average, day-to-day video game use. enthusiastic board gamer & self-proclaimed institutional champion of Super Smash Brothers.
I started my PhD in September 2014 at the Social Development group of the Behavioural Science Institute, Radboud University. In my research project, I examine the impact of video games on the wellbeing of adolescents. My main interests are the different ways in which average, day-to-day video game play behavior might influence the social behavior and peer relationships of adolescents, both beneficial and harmful.This project is part of the Kandinsky Longitudinal Study, a research line where adolescents are followed over a longer period of time and report yearly on the behavior of themselves and their peers (sociometric). I am also a member of the Peer Relations Lab Group (www.ru.nl/peerrelationslab)
I finished my bachelor in psychology and the Research Master BehaviouralScience at the Radboud University. My master thesis focused on the potential mental health benefits of video games for youth. I researched the effectiveness of Mindlight, a video game that has been developed as a tool for preventing anxiety disorder in children.
This project investigates the influences of different aspects of video game play behavior on the adjustment and social relationships of adolescents. In an annual survey, adolescents indicate their well-being and various elements of their video game play behavior (such as their motivation for gaming, type of games played, and the social context in which games are played). The aim of the project is to investigate how average, day-today gaming affects the social development of teens.
Many children have difficulties with fearful situations and are anxious. Interventions can help to teach children to cope effectively with anxiety-inducing situations. In our project, we rigorously tested whether an intervention in the form of a video game (MindLight) is effective in significantly reducing anxiety symptoms in children 8-12 years old. We did this by comparing MindLight to 1) a commercial game and 2) the gold-standard, cognitive-behavioural therapy for anxiety (Coping Cat). Furthermore, we evaluated the motivational characteristics of MindLight and for whom (e.g., age and gender differences) it is effective.
G. P. Verheijen (2020). The interplay between video games and social adjustment in adolescence. Doctoral Thesis. Radboud University.
Author: Geert Verheijen
Upload date: 10-13-2020
Verheijen, G. P., Burk, W. J., Stoltz, S. E. M. J., Berg, Y. H. M. v. d., & Cillessen, A. H. N. (2019). Journal of Media Psychology, 0, 1-13. doi: 10.1027/1864-1105/a000253
Author: Geert Verheijen
Upload date: 03-08-2019
Verheijen, G. P., Stoltz, S. E. M. J., van den Berg, Y. H. M., & Cillessen, A. H. N. (2019). Computers in Human Behavior, 91, 297-304. doi: 10.1016/j.chb.2018.10.023
Author: Geert Verheijen
Upload date: 02-01-2019
Verheijen, G. P., Burk, W. J., Stoltz, S. E. M. J., van den Berg, Y. H. M., & Cillessen, A. H. N. (2018). Aggressive Behavior, 44, 257-267. doi: 10.1002/ab.21748
Author: Geert Verheijen
Upload date: 05-01-2018
Schoneveld, E. A., Malmberg, M., Lichtwarck-Aschoff, A., Verheijen, G. P., Engels, R. C., & Granic, I. (2016). Computers in Human Behavior, 63, 321-333.
Author: Elke Schoneveld
Upload date: 10-01-2016
Video Games, Adolescence, Social Behavior, Friendship
Author: Geert Verheijen
Upload date: 12-02-2024
Tsui, T. Y., DeFrance, K., Khalid-Khan, S., Granic, I., & Hollenstein, T. (2021). Games for Health Journal, 10(5), 330-338. https://doi.org/10.1089/g4h.2020.0083
Author: Tiffany Y.L. Tsui
Upload date: 09-28-2021
Schoneveld, E.A., Wols, A., Lichtwarck-Aschoff, A., Otten, R., & Granic I. (2020). Journal of Child and Family Studies. https://doi.org/10.1007/s10826-020-01728-y
Author: Elke Schoneveld
Upload date: 06-24-2020
Schoneveld, E. A., Lichtwarck-Aschoff, A., & Granic, I. (2019). Entertainment Computing, 29, 69-74.
Author: Elke Schoneveld
Upload date: 03-01-2019
Schoneveld, E. A. (2019). Doctoral dissertation
Author: Elke Schoneveld
Upload date: 02-26-2019
Schoneveld, E. A., Lichtwarck-Aschoff, A., & Granic, I. (2017). Prevention Science, 1-13.
Author: Elke Schoneveld
Upload date: 09-27-2017