Social Media can be helpful when seeking mental health support from others. But is sharing always positive? We highlight the benefits, and talk about what dangers to be on the lookout for.
Social media has taken a prominent place in our lives. In order to understand it's effects, scientists often consider two different concepts: Bridging and Bonding.
Last Friday GEMH Lab was featured in Het Jeugdjournaal to explain why games can help children to overcome their problems, such as anxiety. Het Jeugdjournaal is a Dutch news show that aims to educate children about worldwide and national news.
We’re slowly crawling towards the 'season to be merry', and in the spirit of positivity we’re going to take a look at 3 ways in which social media have created opportunities for our world (and us) to be better!
Social Media can be wonderful social places, but can also expose you to privacy issues, disturbing content, and harassment. Here are some tips on how to curate your experiences on Facebook, Twitter, Instagram and Tumblr.
It’s November and the days are growing noticeably shorter. In the evening we might be inclined to stay in and curl up with a nice cup of tea and talk with friends online. But, isn't that worse than meeting face-to-face? Well...
We are all so afraid of failing that we do almost everything to avoid it. We work as hard as we can, we live the most interesting and exiting social lives according to our personal Facebook and Instagram pages, and train in the gym to achieve a ‘killer body’. At the same time depression, anxiety, burnout, and even suicide rates are raising to unimaginable lengths, especially in youth and young adults. What is going on here and what factors are responsible for this contradictory phenomenon?
In our previous blog, we've discussed some early life events and personality traits that might make you more susceptible to developing a fear of failure. This time, we'll be talking about a much more recently developed source of self-doubt.
Psychological theories such as the ‘need achievement theory’ suggest that people vary in the extent to which they go looking for success, and in the extent to which they will avoid failure at all costs. But what makes us score high or low on those dimensions? What are the risk factors?
We all have degrees of noobishness, which in real life are frequently known as mistakes.Failing in video games is easy because there are no real-life consequences. The good thing is that the experience of failing again and again not only helps you learn the game, it can help you learn to fail.